I've played DooM for years since 1995, then one day I decided to create my own levels.
I released "Death Is Just The Beginning" in April 2005; in the same year I founded the Italian DooM Community with Ismaele and Buzzbomber, two Italian authors.
I realized on the whole 6 levels for our community projects.
In 2007 I released "The Prometheus Experiment" and "Enterprise NX-01", two big projects for ZDooM.
In the following years I created the Alkylation megawad with 3 episodes with new monsters and weapons and the Botanic Biosphere with extensive use of GZDoom 3D floors.
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